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Darkstar one extra artifacts
Darkstar one extra artifacts










darkstar one extra artifacts

There are also three Lands we can add to the deck to make the mana base feel more efficient. Mechtitan Core is a fun Vehicle to add and is a surprisingly good threat if we are to ever activate its ability and make a 10/10 with Flying, Vigilance, Trample, Lifelink and Haste. We are mostly playing Cosima here for The Omenkeel as it is a Vehicle and another source of ramp. Two cards to add to our Vehicle theme can be Cosima, God of the Voyage // The Omenkeel and Mechtitan Core. Being able to copy our best Artifact or Creature will help move our strategy along nicely.

darkstar one extra artifacts darkstar one extra artifacts

Let's also add a Phyrexian Metamorph to have some redundancy in our deck. Adding a Supreme Verdict to the deck is a good choice, allowing us to have uncounterable removal for our opponent's while keeping our Vehicles safe. Being able to return a Thopter or other Artifact token to our hand and put in one of our important Artifact pieces for one Blue mana is the definition of efficiency.Ī few other ways we can tune the deck are by adding some cards that will cover our bases in general. The other way we can cheat on mana is by adding Master Transmuter. Urza, Lord High Artificer will turn all of our Artifacts into Mox Sapphire and will start to take over the game once we have enough Artifacts to activate him every turn. Luckily we are adding two cards that will help us avoid being short on mana. Oswald and Arcum let us sacrifice our non-important Artifacts for our bigger more important pieces, while Fabricate is just a simple way to find whatever Artifact we want.īesides Artifact ramp, making extra mana in a non-green deck can sometimes be challenging. We'll be adding cards like Oswald Fiddlebender, Arcum Dagsson and Fabricate to make sure we are hitting our important Vehicles every game. Being efficient in Commander means we need tutors and we need ramp. Something else that we want to be in this deck is efficient. So the natural solution would be to add an Unwinding Clock, so that way all of our pieces untap every Upkeep and we can protect our Life Total. This is excellent for us, but we also need to untap our Vehicles in order to block any of our opponent's threats and Drumbellower will only untap the Creatures crewing our Vehicles. A piece that will untap our creatures during each of our opponent's Untap Steps. A new card introduced in this preconstructed deck is Drumbellower. Unwinding Clock is a weird protection piece, but hear me out. Darksteel Forge is comparable to Padeem, in that it protects our Artifacts from being destroyed and Padeem will keep our Artifacts safe from any targeted removal. Teferi's Protection is the best protection spell in Commander at the moment, essentially saving us from anything that may lose us the game. Padeem protects our Artifacts and will start drawing us cards once we have our larger Mana Value Artifacts in play. In terms of protecting our pieces, let's add Padeem, Consul of Innovation, Teferi's Protection, Darksteel Forge and Unwinding Clock. Lastly, Shimmer Dragon is a flying threat that easily dodges removal with our strategy and eventually becomes a card draw engine for any extra artifacts we have of the field. Bident of Thassa will reward us for getting through with our Creatures and force our opponents to attack with theirs so that we can get even more card draw. Tezzeret, Artifice Master is an excellent piece to draw us cards and make more Creatures to crew our Vehicles. Repeatable card draw on an Artifact Creature will help keep us in the game. Esper Sentinel has been one of the stand out cards to be released in the last year, allowing us to draw cards just for having our opponents play the game. Four cards that will help us with drawing cards are: Esper Sentinel, Shimmer Dragon, Tezzeret, Artifice Master and Bident of Thassa. Two very important things we can't neglect in a Creature/Artifact based strategy is card draw and protection for our pieces. Out of the box, this deck is already looking pretty sweet so let's see what upgrades we can make to run over the competition. It's been at least five years since the Vehicle-Artifact type was first introduced in Kaladesh and although we have gotten some Vehicles in the sets that followed, we haven't gotten a real push for them until Kamigawa: Neon Dynasty. Buckle up folks! It's time to discuss upgrading the newly released Blue/White Vehicle precon aptly named: Buckle Up.












Darkstar one extra artifacts